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Nightcrawler Guide


Nightcrawler is another supporting character that can be useful for his teleport but is much weaker attack wise and defensively. His best asset is the leap of faith that can save team members from certain death with regularity when levelled up.




Blindside Blitz
1 Area Attack 2 Points Level 15



Teleport Leap
Level Effect Pt. Cost Energy Available
1

4-5 physical damage within 10ft.

0 10 Level 1
2

6-8 physical damage within 15 ft

1 15 Level 3
3

9-11 physical damage within 20ft

1 20 Level 5
4

12-15 physical damage within 25ft

1 25 Level 7
5

15-18 physical damage within 30ft

1 30 Level 9



Teleport Strike
Level Effect Pt. Cost Energy Available
1

20-25 physical damage within 34ft

2 40 Level 15
2

25-31 physical damage within 34ft

1 45 Level 17
3

50-63 physical damage within 42ft

1 50 Level 19
4

80-100 physical damage within 45ft

1 55 Level 21
5

100-125 physical damage within 48ft

1 60 Level 23



Legend Ball
1

300-375 damage, 500 knockback

2 70 Level 30



Teleport Flurry
Level Effect Pt. Cost Energy Available
1

2 attacks, 4-5 physical damage, 14 feet

2 40 Level 5
2

2 attacks, 9-11 physical damage, 16 feet

1 50 Level 7
3

3 attacks, 15-18 physical damage, 18 feet

1 60 Level 9
4

3 attacks, 25-31 physical damage, 20 feet

1 70 Level 11
5

4 attacks, 50-63 physical damage, 22 feet

1 80 Level 13



Teleport Frenzy
Level Effect Pt. Cost Energy Available
1

5 attacks, 50-63 physical damage, 24 feet

2 90 Level 20
2

5 attacks, 50-63 physical damage, 26 feet

1 100 Level 22
3

6 attacks, 50-63 physical damage, 28 feet

1 110 Level 24
4

6 attacks, 50-63 physical damage, 30 feet

1 120 Level 26
5

7 attacks, 50-63 physical damage, 30 feet

1 130 Level 28



Legend Frenzy
1

8 attacks, 110-135 physical damage, 30 feet

2 85 Level 30



Shadow Blend
Level Effect Pt. Cost Energy Available
1

-5 damage, +2 agility, for 15 seconds

2 60 Level 5
2

-10 damage,+3 agility, for 16 seconds

1 70 Level 7
3

-13 damage, +4 agility,for 17 seconds

1 80 Level 9



Shadow Arts
Level Effect Pt. Cost Energy Available
1

20 seconds, -13 damage, +6 agility

2 100 Level 23
2

22 seconds, -16 damage, +7 agility

1 110 Level 25
3

24 seconds, -20 damage, +8 agility

1 120 Level 27



Shadow Mastery
Level Effect Pt. Cost Energy Available
1

28 seconds, -30 damage, +10 agility

2 140 Level 23
2

32 seconds, -50 damage, +11 agility

1 150 Level 25
3

36 seconds, -60 damage, +12 agility

1 160 Level 27


Abilities

Acrobatics - Enables Double Jump
Level Effect Pt. Cost Character Level
1

+2 agility

1 1
2

+4 agility

1 1
3

+6 agility

1 1
4

+8 agility

1 1
5

+10 agility

1 1


Leap of Faith - Saves dying team members 1 time per minutes
Level Effect Pt. Cost Character Level
1

25% chance in 10 feet

1 3
2

50% chance in 15 feet

1 8
3

75% chance in 30 feet

1 13
4

80% chance in 45 feet

1 18
5

100% chance in 60 feet

1 23



Critical Strike
Level Effect Pt. Cost Character Level
1

+ 2% chance

1 1
2

+ 4% chance

1 7
3

+ 6% chance

1 12
4

+ 8% chance

1 17
5

+ 10% chance

1 22



Mutant Mastery
Level Effect Pt. Cost Character Level
1

Raises energy 10%

1 10
2

Raises energy 15%

1 12
3

Raises energy 20%

1 14



Toughness
Level Effect Pt. Cost Character Level
1

Raises health 10%

1 10
2

Raises health 15%

1 12
3

Raises health 20%

1 14



Sucker Punch
Level Effect Pt. Cost Character Level
1

3% bonus to critical on teleport attack

1 4
2

6% bonus to critical on teleport attack

1 9
3

9% bonus to critical on teleport attack

1 14
4

12% bonus to critical on teleport attack

1 19
5

15% bonus to critical on teleport attack

1 24

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